![]() ![]() Graff isn't bad and it's one of the few cruisers that can put a hurt on even a BB with it's AP at tier 6, but again, it depends on "certain" situations to play out more than Duca would. In a 1 on 1, Duca will likely win, unless the Graff gets in close and/or gets into an advantageous position, or (at the least) be more enjoyable over the long run. Meaning that, while the enemy will be firing at you with (usually) 4-6 guns every 10 seconds or so, you'll only be able to fire at them with 3 every 22 seconds or so. Meanwhile, if you attempt to bow tank or run yourself, you'll only have 1 turret with 3 bores each to fire at the enemy. If that same cruiser is bow on, you fire far too slowly to actually do much and most of them can still bounce or dodge your shots if properly angled. HE Shell 100 mm proiettili HE Maximum HE Shell Damage 1,500 Initial HE Shell Velocity 850 m./s. If you are facing a enemy cruiser that is stupid enough to stay broadside of you and you can get your AP into it, you'll citadel it no problem. Secondary Armament 1 100 mm/47 Model 8 on a Eugenio Minisini mount 3 2 pcs. Problem is, it all depends on what the enemy gives you and your position to them. ![]() Graff is a ship that suffers from the vulnerability of being a cruiser (decent against some cruisers AP, but not their HE and you aren't tanking any BB rounds that well), but with the slower-firing guns of a BB (great vs Cruisers and can deal damage to BB's if they are showing you their sides), and yet possesses monster torps (some amazing damage potential, decent range, and somehow they were smart enough to give them very good firing angles). ![]()
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